Counter class
More...
◆ Counter() [1/4]
| Energy.Base.Counter.Counter |
( |
| ) |
|
◆ Counter() [2/4]
| Energy.Base.Counter.Counter |
( |
long |
minimum | ) |
|
◆ Counter() [3/4]
| Energy.Base.Counter.Counter |
( |
long |
minimum, |
|
|
long |
maximum |
|
) |
| |
◆ Counter() [4/4]
| Energy.Base.Counter.Counter |
( |
long |
minimum, |
|
|
long |
maximum, |
|
|
long |
value |
|
) |
| |
◆ Decrement()
| long Energy.Base.Counter.Decrement |
( |
| ) |
|
◆ GetAbsolute()
| ulong Energy.Base.Counter.GetAbsolute |
( |
| ) |
|
◆ GetMaximum()
| long Energy.Base.Counter.GetMaximum |
( |
| ) |
|
◆ GetMinimum()
| long Energy.Base.Counter.GetMinimum |
( |
| ) |
|
◆ GetOverflow()
| bool Energy.Base.Counter.GetOverflow |
( |
| ) |
|
◆ GetValue()
| long Energy.Base.Counter.GetValue |
( |
| ) |
|
◆ Increment() [1/10]
| long Energy.Base.Counter.Increment |
( |
| ) |
|
◆ Increment() [2/10]
| static long Energy.Base.Counter.Increment |
( |
ref long |
value | ) |
|
|
static |
◆ Increment() [3/10]
| static ulong Energy.Base.Counter.Increment |
( |
ref ulong |
value | ) |
|
|
static |
◆ Increment() [4/10]
| static int Energy.Base.Counter.Increment |
( |
ref int |
value | ) |
|
|
static |
◆ Increment() [5/10]
| static uint Energy.Base.Counter.Increment |
( |
ref uint |
value | ) |
|
|
static |
◆ Increment() [6/10]
| static void Energy.Base.Counter.Increment |
( |
ref byte |
value | ) |
|
|
static |
◆ Increment() [7/10]
| static void Energy.Base.Counter.Increment |
( |
ref sbyte |
value | ) |
|
|
static |
◆ Increment() [8/10]
| static float Energy.Base.Counter.Increment |
( |
ref float |
value | ) |
|
|
static |
◆ Increment() [9/10]
| static double Energy.Base.Counter.Increment |
( |
ref double |
value | ) |
|
|
static |
◆ Increment() [10/10]
| static decimal Energy.Base.Counter.Increment |
( |
ref decimal |
value | ) |
|
|
static |
◆ Reset() [1/2]
| void Energy.Base.Counter.Reset |
( |
long |
value | ) |
|
Reset counter with specified value.
This is a copy of Reset() to avoid locking object twice.
◆ Reset() [2/2]
| void Energy.Base.Counter.Reset |
( |
| ) |
|
Reset counter with initial (Minimum) value.
This is a copy of Reset(T value) to avoid locking object twice.
◆ SetAbsolute()
| void Energy.Base.Counter.SetAbsolute |
( |
ulong |
value | ) |
|
◆ SetMaximum()
| void Energy.Base.Counter.SetMaximum |
( |
long |
value | ) |
|
◆ SetMinimum()
| void Energy.Base.Counter.SetMinimum |
( |
long |
value | ) |
|
◆ SetOverflow()
| void Energy.Base.Counter.SetOverflow |
( |
bool |
value | ) |
|
◆ SetValue()
| void Energy.Base.Counter.SetValue |
( |
long |
value | ) |
|
◆ ToString()
| override string Energy.Base.Counter.ToString |
( |
| ) |
|
◆ Absolute
| ulong Energy.Base.Counter.Absolute |
|
getset |
◆ Maximum
| long Energy.Base.Counter.Maximum |
|
getset |
◆ Minimum
| long Energy.Base.Counter.Minimum |
|
getset |
◆ Overflow
| bool Energy.Base.Counter.Overflow |
|
getset |
◆ Value
| long Energy.Base.Counter.Value |
|
getset |
The documentation for this class was generated from the following file: